The original Xbox One could be a pain to interact with because of its touch-sensitive power button.

Other buttons, like the controller sync button, were physical but inconveniently located. The front includes a physical power button, controller sync button, and disc eject button.

In software, the Xbox One S is Microsoft’s standard-bearer for Windows 10.

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It’s minimalist, uniform, and simple, with clean, sharp lines.

The two-face design of the original makes a return here – half the Xbox One S is flat, while the other half is dotted with exhaust vents.

Around back the Xbox One S includes two HDMI ports (one in, one out), two more USB 3.0 ports (one for Kinect), S/PDIF, and Ethernet.

Overall, the connectivity is almost identical to the original, with one notable exception. You’ll need a USB adapter to plug a previous Kinect into the new console.

Aside from the annoyance of having to obtain an adapter (Microsoft is handing them out for free, at least, if you contact Xbox support), this change means Kinect users effectively have one less USB port than they did previously.

Still, the Xbox One offers more connectivity than the Play Station 4.

In the years that followed, Microsoft has rolled a series of hardware and software updates, teasing out the future where the word “Xbox” is synonymous with console gaming once again.

In our Xbox One S review, we’ll see if the company was able to deliver.

Unlike the original, the vented half uses a grid of dimples rather than diagonal slats.

This is reminiscent of pixels, and feels right at home on a game console.

Since launching in 2013, the Xbox One platform has been in a state of flux.